sunnuntai 24. syyskuuta 2017

Wasteland 2, Director's cut

Somehow time passes very fast.. I thought it was only several months when I played Wasteland 2: Director's cut but when I checked my saves.. I realised it was about a year when I played it last time. Still I remembered pretty much from the game and wanted to continue the story. Playing Wasteland 2 helps me to orientate to be a dungeonmaster in the pen and paper role-playing game, Era Survival. Known world has fallen and only the strongest survives.. That combines both of these games even reasons for the collapsing are different ones.

Stats for my main character.

Everyone has their quirks.

My team.

When I returned to play Wasteland 2 I didn't want to make new characters, I rather used my premade group so that I could continue adventuring instead of making new characters. I still had pictures about creating characters and you can see them above. I tried to make a team where one can heal, one is good to speak and has some intelligence, one is strong and one can use snipers and also knows how to improve weapons. Usefull skills and it is necessary to have several skills in your group if you do not want to have troubles to go forward all the time. Lockpicking, safecracking, alarm disarming are rather handy when you wish to find a good loot.


Conversations  gives useful information.

Travelling is dangerous, remember to have water and check radiation.

When I started to play game again I remembered fast why I liked this. The game gives impression that we aren't the only team who is working in the world. There are others and we can hear the reports as well. That gives small hints about new places but also creates story that we are part of something bigger. I like that idea and also it feels nicer to travel as a group than travel alone in the dangerous world. So everytime I go adventuring I always have whole group with me. That simply helps to survive.

Team moves as a group.

Giant rabbits don't eat carrots. They love meat.

Decisions! Awful decisions. I am gamer who would like to help always almost everyone.. but now you simply can't.  You have to do decision what to do and you will know that if you help some, someone else might suffer. It feels horrible but it also gives impression about harsh world.  Life sucks when even water and bullets are valuable. Wasteland 2: Director's cut is still a good game and it seems there is plenty to play..  My goal is to finnish game before they release the third part in 2019. Here is short trailer about  Wasteland 3.




torstai 7. syyskuuta 2017

The cottage part 1, the basics

Today I was dungeonmaster in a game called the Cottage. I had made characters beforehand and gave them to players. There were four characters who were working in the mental asylum where they kept prisoners. Employees who were friends with each other needed a break and they had rent a cottage for a weekend. The story started when they left from the city towards countryside.

I wanted to keep system a simple one. There was three skills.. physical (like strength, dexterity), mental (wisdom, intelligence etc.) and effectiveness (like charisma) and I had shared ten points between these to every character.. Like one of the characters was porter and I had given him these stats:

Physical 5
Mental 2
Effectiveness 3

When I asked players to roll the dice they always rolled one six sided dice and added their skill to the result. If it was 8, it was success. If it was 1 it was always fail and something bad happened. Simple system since this game was supposed to last only couple hours. And to be honest we finished it in three hours.

The other characters were nurse, psychologist and psychiatric nurse. Unfortunately there was only three players so one of the written ones was dropped away. This time no one wanted to play psychologist, so she was out of the adventure.

In the beginning all the friends had had a rough week at work and they needed a break desperately. They had morning shift on Friday so they could leave together from work and could travel towards the cottage after buying some food for the weekend. 

I will analyze the plot on the next part then.