perjantai 1. toukokuuta 2015

The Dragon Age II: levelling and abilities

Now I have played more the Dragon Age II and get known with the levelling system. And since I have played many kind of games I can say that this system works. It limits your possibilities of course but still you have enough choice to make your character to be the way you want. There are more options on Dragon Age II than what it was in the first game and that ain't bad thing.

I have now played some as a mage and rogue. At first I decided to make mage but started to miss my rogue stylish playing so.. playing game with two characters making a bit different choices during the game. Companios are still mostly same since I just personally prefer to have group of males around me instead of pack of women. My personal choice, that's all.

Varric is usually rather easy to get to be a friend. 

Anders gets some advantages when you get along with him.


Rival or friend? That matters really.  If someone is your rival, they get different benefits than being your friend. If they are neutral to you they do not get anything extra until arrow goes one way or another. Sometimes it might be usefull to keep someone as rivalry but well I do not have heart to do that if I can avoid it. I am just too diplomatic player.


Marian is rogue who uses dexterity and cunning.


Since I haven't played Aveline a while I had to level her more.


Every class what you can play (mage, fighter or rogue) there  are two attributes which are more usefull than others. For my rogue cunning and dexterity comes in handy since she uses two daggers and need cunning to disarm traps and locks. Aveline is fighter so naturally strength and  constitution are what she needs. On the plus side you also see the changes to the armor, damage etc. when you add some of the attributes. Makes it easier to think what kind of character you wish to do.

If you're friend or roval with someone, you gain something extra.

abilities trees gives you a lot of opportunities to make a char what works for you.


And every ability there is good explanation what it really does.


After Attributes you still pick abilities. Abilities variates a bit between companions what makes your company more unique. That way you can build your very own dreamtime what works best with your own character. Of course there is always good to be one mage, warrior and rogue in your party but there are multiple choices for these among your companions. So what can I say.. to me this system works way better than what they had in the Dragon Age Origins.

So even I have heard that many didn't like to play Dragon Age II after the first.. it has surprised me positively. That is true that world isn't open and wide like it is in Skyrim but since there are many plots you're following somehow it helps me to work more organized when I do not have to wonder around that much. At times exploring is fun, at times I prefer more straightforward path.

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